KarmaFX Synth - History
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The Story of KarmaFX Synth
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Development of KarmaFX Synth was started back in 1998.
At that time it wasn't just a synth, but a standalone application for making music and included a sequencer and a tracker,
among other things.
The inspiration for this work came partly from Propellerheads Rebirth and later the release of Jeskola Buzz.
The project was started by me (Kasper Nielsen) in co-op with my friend Emil Hansen.
I did the design and programming while Emil was the mad designated beta testing knob tweaker.
However, being just one programmer, the project grew too big for me to ever finish, so I decided to convert the synth part into a plugin;
first for Buzz, and later as VST. It was, bascially, finished almost in the state you see it now in 1999,
but was, unfortunatly, never released.
Since then the sound has improved a bit, the graphics has been updated, and
lots of naughty, annoying bugs have been fixed.
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To the left, the original stand-alone version. This project was discontinued in 1999.
To the right, the KarmaFX plugin for Buzz. This was a quick hack since Buzz did not directly support
machines with native GUI's. Worked quite well though. This was also discontinued since
Buzz did not have sufficent functionality for event triggering nor stereo support at that time.
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These snapshots shows KarmaFX Synth running as a VST plugin in Orion and Cubase.
This was working quite well in 1999 except for inaccurate midi triggering,
missing polyphonic output and varius GUI glitches.
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All samples are 16bit 44.1kHz raw output from the KarmaFX Synth, encoded in MP3 128kbps for your listening pleasure.
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