http://commandante.fwsnet.net/monkeyisland_2.mp3
almost time to finish the bank
Search found 296 matches
- 11 Jul 2009 01:53
- Forum: [ Patches ]
- Topic: The Fall (2009 bank)
- Replies: 30
- Views: 91641
- 06 Jul 2009 23:24
- Forum: [ Patches ]
- Topic: The Fall (2009 bank)
- Replies: 30
- Views: 91641
Re: The Fall (2009 bank)
http://commandante.fwsnet.net/greece.mp3
hmm just made it and i already hate it
will update bank soon, but need to fix these instruments
hmm just made it and i already hate it
will update bank soon, but need to fix these instruments
- 04 Jul 2009 23:09
- Forum: [ User Feedback ]
- Topic: Bitcrushing
- Replies: 1
- Views: 12067
Bitcrushing
Bitcrushing is a fairly good (modern?) method of making simple instrument more alive.. something like that is that related to the bitshifter? or is it something completely different? if its a viable addition to the synth you could add it :P (ive run out of things to complain on) maybe try a test bui...
- 03 Jul 2009 18:11
- Forum: [ Bug Reports ]
- Topic: [FIXED] PsyBass:WobblyBobbly2 broken??
- Replies: 7
- Views: 34158
Re: PsyBass:WobblyBobbly2 broken??
new synth crashed once when i opened up one of your old patches and replaced an Amp with a unison, maybe related
but i couldnt reproduce it.. as usual my supercomputer makes things hard to crash
but i couldnt reproduce it.. as usual my supercomputer makes things hard to crash
- 28 Jun 2009 13:46
- Forum: [ Patches ]
- Topic: The Fall (2009 bank)
- Replies: 30
- Views: 91641
Re: The Fall (2009 bank)
One of my favorite songs ever (the technikal remix), and needless to say i wanted to have a go at it myself its not really a song per se as it started out as an instrument demo.. just like anything else i make :P but i managed to reel in some fx here and there http://commandante.fwsnet.net/SaveMeGon...
- 25 Jun 2009 21:38
- Forum: [ Patches ]
- Topic: The Fall (2009 bank)
- Replies: 30
- Views: 91641
Re: The Fall (2009 bank)
http://commandante.fwsnet.net/carteblanche_4.mp3
experimented with gating
http://commandante.fwsnet.net/sunrise2k9_2.mp3
really bad intro etc., but the instruments should be good
its a wip
experimented with gating
http://commandante.fwsnet.net/sunrise2k9_2.mp3
really bad intro etc., but the instruments should be good
its a wip
- 21 Jun 2009 18:41
- Forum: [ Music ]
- Topic: Back To Earth 2009
- Replies: 2
- Views: 22944
Re: Back To Earth 2009
keep at it its not that hard, hard part is making stuff sound better than good, and fitting in the song at the same time
- 13 Jun 2009 12:30
- Forum: [ Patches ]
- Topic: The Fall (2009 bank)
- Replies: 30
- Views: 91641
Re: The Fall (2009 bank)
http://commandante.fwsnet.net/revolution_3.mp3
new verb is good!
http://commandante.fwsnet.net/carteblanche_2.mp3
auto-porta even better
new verb is good!
http://commandante.fwsnet.net/carteblanche_2.mp3
auto-porta even better
- 06 Jun 2009 11:38
- Forum: [ Patches ]
- Topic: The Fall (2009 bank)
- Replies: 30
- Views: 91641
Re: The Fall (2009 bank)
fixed filename spelling now
and, i updated the bank, which has been a while
and, i updated the bank, which has been a while
- 06 Jun 2009 11:17
- Forum: [ Patches ]
- Topic: The Fall (2009 bank)
- Replies: 30
- Views: 91641
Re: The Fall (2009 bank)
http://commandante.fwsnet.net/whatifind.mp3 its a reinstrumentalization of the FL demo song, with random patches thought itd show that the bank is good sounding and varied something like that... :P http://commandante.fwsnet.net/revolution_2.mp3 still a work in progress, but its coming along, somewha...
- 30 May 2009 23:17
- Forum: [ Patches ]
- Topic: The Fall (2009 bank)
- Replies: 30
- Views: 91641
Re: The Fall (2009 bank)
orchestral trance
http://commandante.fwsnet.net/jajaja_2.mp3
VERY wip, so it sounds bad, but im getting there
http://commandante.fwsnet.net/jajaja_2.mp3
VERY wip, so it sounds bad, but im getting there
- 26 May 2009 20:58
- Forum: [ Patches ]
- Topic: The Fall (2009 bank)
- Replies: 30
- Views: 91641
Re: The Fall (2009 bank)
hard music for hard times
http://commandante.fwsnet.net/savemeplas.mp3
the last lead i must have "gone deaf" (common when working too long) because the detuning is a little too much, but.. can still hear the awesomeness
http://commandante.fwsnet.net/savemeplas.mp3
the last lead i must have "gone deaf" (common when working too long) because the detuning is a little too much, but.. can still hear the awesomeness
- 25 May 2009 22:12
- Forum: [ Patches ]
- Topic: The Fall (2009 bank)
- Replies: 30
- Views: 91641
Re: The Fall (2009 bank)
http://commandante.fwsnet.net/atlanta_5.ogg
probably the longest ive ever worked on instruments before
dozens of adjustments and rewrites
sounds "ok" now though
probably the longest ive ever worked on instruments before
dozens of adjustments and rewrites
sounds "ok" now though
- 21 May 2009 21:08
- Forum: [ Bug Reports ]
- Topic: [FIXED] Bug: Polyphony, PWM, ADSR
- Replies: 12
- Views: 60223
Re: Bug: Polyphony, PWM, ADSR
updated post, especially because of recent fixes and improvements to the vsti
- 12 May 2009 22:54
- Forum: [ Bug Reports ]
- Topic: [FIXED] Bug: Polyphony, PWM, ADSR
- Replies: 12
- Views: 60223
Re: Bug: Polyphony, PWM, ADSR
well, rationally, you should be able to figure out the bug just from hearing the actual song as rendered: http://commandante.fwsnet.net/backtoearth2009.mp3 GLARING bug :P listen to the "soft party" where padelicious starts coming into action its pretty much randomly not portamentoing right...
- 10 May 2009 12:48
- Forum: [ Bug Reports ]
- Topic: [FIXED] Bug: Polyphony, PWM, ADSR
- Replies: 12
- Views: 60223
Re: Bug: Polyphony, PWM, ADSR
http://commandante.fwsnet.net/wipinstrus/
its not the same instrument, rather a derivation of it
should have the same mechanics
use it within a DAW, and try playing from uncommon positions along song
i never get the bug just by playing notes
its not the same instrument, rather a derivation of it
should have the same mechanics
use it within a DAW, and try playing from uncommon positions along song
i never get the bug just by playing notes
- 10 May 2009 12:45
- Forum: [ User Feedback ]
- Topic: Seed
- Replies: 8
- Views: 28291
Re: Seed
come to think of it this must be an issue in several plugs that uses random. if anyone knows of a plugin that handles this in a "good way", please enlighten me :) Glitch is a VST fx plugin that does seeding REALLY well i dont know how they do it, but considering i get the same sound at th...
- 10 May 2009 08:00
- Forum: [ User Feedback ]
- Topic: Seed
- Replies: 8
- Views: 28291
Re: Seed
if its start/stop then randomness is random
you really need seed mechanics
you should hear the same thing no matter where you start/stop or how many times you do it
you really need seed mechanics
you should hear the same thing no matter where you start/stop or how many times you do it
- 09 May 2009 22:50
- Forum: [ User Feedback ]
- Topic: Seed
- Replies: 8
- Views: 28291
Re: Seed
I see
well i produced this yesterday:
http://commandante.fwsnet.net/modmosaic.mp3
i have a better version on my desktop but that version is also too long
the original has a very "noisy" peak resonance+drive, but still sounds ok
i always forget to render partials
well i produced this yesterday:
http://commandante.fwsnet.net/modmosaic.mp3
i have a better version on my desktop but that version is also too long
the original has a very "noisy" peak resonance+drive, but still sounds ok
i always forget to render partials
- 09 May 2009 21:18
- Forum: [ User Feedback ]
- Topic: Seed
- Replies: 8
- Views: 28291
Seed
Need seed value on all random generators, to reproduce certain things
impossible to make good song with random randomness
it should be a sliding thing, such as being able to go back to a previous value
impossible to make good song with random randomness
it should be a sliding thing, such as being able to go back to a previous value
- 08 May 2009 22:49
- Forum: [ Bug Reports ]
- Topic: [FIXED] Bug: Polyphony, PWM, ADSR
- Replies: 12
- Views: 60223
Re: Bug: Polyphony, PWM, ADSR
well its first and foremost the actual clicking sound, for lack of a better description, thats worrying it doesnt sound like a natural side effect of what im talking about and, this naturally isnt there in any other VST its just an annoying bug :P that needs to be dealt with edit: helps turninig fil...
- 07 May 2009 16:55
- Forum: [ Bug Reports ]
- Topic: [FIXED] Bug: Polyphony, PWM, ADSR
- Replies: 12
- Views: 60223
Re: Bug: Polyphony, PWM, ADSR
found the polyphony bug: Legato sometimes creates clicking Polyphony lower than actual notes that will be played creates clicking 100%, always. :P every time the synth uses "oldest" note, it will click you probably have a standard queuing system, where oldest gets reused try with trigger o...
- 02 May 2009 20:59
- Forum: [ User Feedback ]
- Topic: 192khz, verdict
- Replies: 12
- Views: 33298
Re: 192khz, verdict
well for one, i can never seem to recreate the same unique sound your VST has i also posted a new demo in my bank thread, which is awesome sounding, and (wait for it...) it uses the VST reverb :P ah well, i could investigate more i suppose, but im pretty sure something is "funny" here... i...
- 02 May 2009 20:53
- Forum: [ Patches ]
- Topic: The Fall (2009 bank)
- Replies: 30
- Views: 91641
Re: The Fall (2009 bank)
This one was much better: ---- 3 versions, same instrument thats what im aiming for generally... morphing is only possible in modular enviroments, and used right (which i dont), extremely cool sounding edit: i also made a second version of the instrument after getting my ass handed to me :P i cant s...
- 01 May 2009 11:48
- Forum: [ Patches ]
- Topic: The Fall (2009 bank)
- Replies: 30
- Views: 91641
Re: The Fall (2009 bank)
http://commandante.fwsnet.net/superstring_c4.mp3
http://commandante.fwsnet.net/superstring_c5.mp3
couldnt make good supersaw so i made distortion pad instead
supersaw "attempt":
http://commandante.fwsnet.net/airwave_3.mp3
http://commandante.fwsnet.net/superstring_c5.mp3
couldnt make good supersaw so i made distortion pad instead
supersaw "attempt":
http://commandante.fwsnet.net/airwave_3.mp3
- 01 May 2009 10:40
- Forum: [ User Feedback ]
- Topic: 192khz, verdict
- Replies: 12
- Views: 33298
Re: 192khz, verdict
turning off internal reverb, using reverb vst version = 1000% sound improvement
just like i said earlier, internal reverb leaves alot to be desired
might be related, who knows
just like i said earlier, internal reverb leaves alot to be desired
might be related, who knows
- 27 Apr 2009 22:49
- Forum: [ Bug Reports ]
- Topic: [FIXED] Bug: Polyphony, PWM, ADSR
- Replies: 12
- Views: 60223
[FIXED] Bug: Polyphony, PWM, ADSR
Polyphony: [fixed!] http://commandante.fwsnet.net/padelicious_fixme.zip PWM bug: [still working on this] sometimes modulating PWM results in clicks ive found that some combinations just dont match creating "strange" waveforms but i remember sometimes it wasnt supposed to be there ADSR bug:...
- 27 Apr 2009 22:37
- Forum: [ User Feedback ]
- Topic: 192khz, verdict
- Replies: 12
- Views: 33298
Re: 192khz, verdict
oops, http://commandante.fwsnet.net/192/ghosts2k9_2.mp3 was version _2 well after reading your manual, which was extremely revealing about karmafx (well written btw) i can tell you right now its probably not a sound issue :P come to think of it, distortion would be completely different for "exo...
- 27 Apr 2009 17:24
- Forum: [ Bug Reports ]
- Topic: [RESOLVED] Memleak
- Replies: 13
- Views: 45298
Re: Memleak
yea, thats what i thought right after posting yesterday.. its more another memleak casued by unload (/load).. you know, its a big monster youve been making here i just tried Zebra2 demo today, and it was a big ass disappointment :P i didnt like most of the presets on it, but i was borderline depress...
- 27 Apr 2009 00:03
- Forum: [ Bug Reports ]
- Topic: [RESOLVED] Memleak
- Replies: 13
- Views: 45298
Re: Memleak
its the case where you restar the app each time instead you should set it up, and reload the patch a gazillion times (or a project file) FL was corrupted, not soon after i made it FL reported the FLP as being invalid, which it wasnt i think the synth crashed before, because i had lots of other stuff...
- 26 Apr 2009 23:31
- Forum: [ User Feedback ]
- Topic: 192khz, verdict
- Replies: 12
- Views: 33298
Re: 192khz, verdict
ill have to do some extensive testing to find out if hardsync has any say turning hardsync off is a no go on the instrument i was testing with so ill have to make another, preferrably supersaw which spreads alot saws :P anyways here is the 96khz render: http://commandante.fwsnet.net/192/ghosts2k9_2....
- 25 Apr 2009 23:40
- Forum: [ User Feedback ]
- Topic: 192khz, verdict
- Replies: 12
- Views: 33298
Re: 192khz, verdict
im sweating
i just rendered a demo song using 96khz
its sounding mighty good, and i didnt really do much except the usual insert instrument, add beat
anyways, this is better than porn
ill upload later, its 40MB after all
i just rendered a demo song using 96khz
its sounding mighty good, and i didnt really do much except the usual insert instrument, add beat
anyways, this is better than porn
ill upload later, its 40MB after all
- 25 Apr 2009 13:45
- Forum: [ User Feedback ]
- Topic: Unison starting phase?
- Replies: 0
- Views: 45082
Unison starting phase?
Care to comment? I heard it was an important feature in unison
is it related to the Phase on (such as) Osc2?
is it related to the Phase on (such as) Osc2?
- 25 Apr 2009 13:41
- Forum: [ User Feedback ]
- Topic: 192khz, verdict
- Replies: 12
- Views: 33298
Re: 192khz, verdict
http://commandante.fwsnet.net/192 _3.wav (192khz) _4.wav (48khz) _4.mp3 (48khz with percussion, bass and sublead) difference is enormous (3 vs 4), including the filesize :( i blundered on the instrument though.. seeing as that isnt a supersaw and you cant really (well) hear whitenoise differences an...
- 25 Apr 2009 13:14
- Forum: [ Bug Reports ]
- Topic: [RESOLVED] Memleak
- Replies: 13
- Views: 45298
Re: Memleak
i made it crash again, this time working with the same setup like this: osc2 with hardsync, unison, moog filter, amp, notepitch (legato), phaser, delay osc2 -> LFO -> envelope removed envelope, all ok removed LFO, synth crash :) was still playing at the time i think managed to save a partial .fst wh...
- 25 Apr 2009 12:37
- Forum: [ Bug Reports ]
- Topic: [RESOLVED] Memleak
- Replies: 13
- Views: 45298
Re: Memleak
that looks about right :) although my instruments usually have alot more stuff unison, phaser, reverb, delay btw you should try experimenting with different: 1. polyphony 2. bipolar settings on all the modulators 3. add unison 4. try Trigger on main generator and see if things change 5. the crash ha...
- 25 Apr 2009 10:35
- Forum: [ User Feedback ]
- Topic: 192khz, verdict
- Replies: 12
- Views: 33298
Re: 192khz, verdict
It sounds to me like the "whitenoise" you're referring to is actually aliasing . Can you please explain what exactly you mean by "supersaw" and how you go about creating it? pick any way you want... 6 oscilliators (with different tuning and/or octaves), or just a regular osc2 + ...
- 24 Apr 2009 21:13
- Forum: [ User Feedback ]
- Topic: 192khz, verdict
- Replies: 12
- Views: 33298
192khz, verdict
I realized something today, which made alot of sense, and im ashamed to say it never occured to me (the whitenoise) The whitenoise you usually hear in the upperranges when trying to make a supersaw, which i have diligently tried to do for some time, is because of low (unacceptable) khz sample qualit...
- 17 Apr 2009 20:42
- Forum: [ Patches ]
- Topic: The Fall (2009 bank)
- Replies: 30
- Views: 91641
Re: The Fall (2009 bank)
more updates! added a ton of new instruments, not great variation i admit, but nonetheless amazing sounds used right so im still amazed at what sounds i can make using the trick i found in the synth heres a little taste: http://commandante.fwsnet.net/ghosts2k9.mp3 and http://commandante.fwsnet.net/b...
- 07 Apr 2009 15:24
- Forum: [ Patches ]
- Topic: The Fall (2009 bank)
- Replies: 30
- Views: 91641
Re: The Fall (2009 bank)
ok you can add it to stuff pages now
added a couple more instrus, such as Bagpipes (Pad version) !
added a couple more instrus, such as Bagpipes (Pad version) !
- 07 Apr 2009 12:00
- Forum: [ Bug Reports ]
- Topic: Note triggering based on song position
- Replies: 1
- Views: 16235
Note triggering based on song position
http://commandante.fwsnet.net/padelicious.zip 2 instruments, the first is the Soft Beauty Pad i made for Fall Bank which has the awesome sound http://commandante.fwsnet.net/padelicious.mp3 <- correct sound the problem is, if i move the note pattern to anything but a power of 4/8/16 (beat based) posi...
- 07 Apr 2009 11:50
- Forum: [ Bug Reports ]
- Topic: pattern-based hardtrance supersaw
- Replies: 12
- Views: 42933
Re: pattern-based hardtrance supersaw
its a feature request i guess, but ill have to check some things out first
- 05 Apr 2009 18:00
- Forum: [ Bug Reports ]
- Topic: pattern-based hardtrance supersaw
- Replies: 12
- Views: 42933
Re: pattern-based hardtrance supersaw
ok heres the thing, theres two ways that would or could possibly solve this:
1. glide-only feature
only the portamento itself, is that even possible?
2. ghost notes, havent tried this, but such as zero velocity ground notes
1. glide-only feature
only the portamento itself, is that even possible?
2. ghost notes, havent tried this, but such as zero velocity ground notes
- 02 Apr 2009 17:13
- Forum: [ Music ]
- Topic: Back To Earth 2009
- Replies: 2
- Views: 22944
Back To Earth 2009
http://commandante.fwsnet.net/backtoearth2009.mp3 :) using Consonance and Fall banks its as complete as i want it to be :P not really pro grade yet, but thats ok now that i think about it, maybe a month or two ago i never would have thought i would make this high quality instruments or music with th...
- 31 Mar 2009 21:17
- Forum: [ User Feedback ]
- Topic: hi....
- Replies: 10
- Views: 44743
Re: hi....
yea. its a great synth once you get to know it http://commandante.fwsnet.net/backtoearth2009.mp3 just made that today to try make some good use of my bank sadly as its the first version it still has alot of suckage, ie. repetitive notation also if you have any problems making a certain sound or maki...
- 30 Mar 2009 22:04
- Forum: [ Patches ]
- Topic: Orchestration (sample based bank)
- Replies: 0
- Views: 47173
Orchestration (sample based bank)
Sample based bank, where i scour the net and find a good candidate etc. http://commandante.fwsnet.net/Orchestration.rar (30.03.09) http://commandante.fwsnet.net/pianosample.mp3 Actually quite hard to do, afaik the best choice will always be sample packs then again, the quality isnt that bad as long ...
- 30 Mar 2009 16:23
- Forum: [ User Feedback ]
- Topic: feature requests - timescale???
- Replies: 2
- Views: 13600
Re: feature requests - timescale???
as long as its a valuable addition to the synth, that doesn't break backwards compatibility or cpu usage hes added most things i havent really checked out the modability of additive synth but tbh the only things that could be modded are things not currently there things that does "simple" ...
- 29 Mar 2009 20:57
- Forum: [ Patches ]
- Topic: The Fall (2009 bank)
- Replies: 30
- Views: 91641
Re: The Fall (2009 bank)
bank updated again added some nice cliche stuff, not unique or anything but at least its nice sounding and pretty handy to have some advanced experimental stuff too, which im still working on as i dont know what im doing :P http://commandante.fwsnet.net/fmtrance_2.mp3 1 FM instru + 1 std. cozytrance...
- 27 Mar 2009 18:28
- Forum: [ Patches ]
- Topic: The Fall (2009 bank)
- Replies: 30
- Views: 91641
Re: The Fall (2009 bank)
Added many new unique instruments
As usual they all respond best to certain notation types
As usual they all respond best to certain notation types
- 23 Mar 2009 20:20
- Forum: [ Music ]
- Topic: making flute sound
- Replies: 0
- Views: 50564
making flute sound
Oscilliator settings
http://www.soundonsound.com/sos/sep03/i ... 8new.l.jpg
The tutorial
http://www.soundonsound.com/sos/sep03/a ... ecrets.htm
http://www.soundonsound.com/sos/sep03/i ... 8new.l.jpg
The tutorial
http://www.soundonsound.com/sos/sep03/a ... ecrets.htm